after looking at a range of game covers from the same genre of game, that there was many conventions that are in each game cover.
Front Covers:
In an analysis of the front covers of sandbox games, we can see that the main conventions are:
- Protagonist in the centre of the frame
- Title of game shown
- The environment of the game in the background
- Form of weapon shown (iconic weapon)
- Enemy of the protagonist
- Logo of producer
- Platform of game in iconic place
- rating of game in bottom left corner
- bright colours (colour shown)
Back Covers:
In the back covers of sandbox games, the main conventions are:
- small description/ insight to what game involves
- between 3-5 images of game play/cinematic scenes
- range of in-game characters shown
- game details in the bottom 3rd of the cover
- creative scene to set the mood (example; joker with spray paint/ knife in water for far cry 3)
- Larger image in the cover that isn't in a frame
In the game image frames:
- unique feature of the game
- Characters in the game
- Action scene
- Enemy shown when obvious (example; joker in batman/ lizard in Spider-man)
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